In another example of how far the cyber domain is pervading every aspect of warfare, military units are beginning to add cyber protection testing to vehicles before they hit the road. […]

The Army recently added 18 more vendors to its $250 million Army Cloud Computing Enterprise Transformation (ACCENT) contract, which kicked off last year with 50 vendors certified as meeting the Army’s requirements for cloud services.






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The U.S. military has long laid claim to having the best-equipped, best-trained fighting force in the world, and to spending more on defense than the next eight top-spending nations combined. But when the battleground is cyberspace, does that claim hold up?






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The Department of Defense (DoD) and contractor Cerner are coming off an eight week break in the initial deployment of what’s planned to be a worldwide health care records system. The team stopped work to address glitches in system performance and contend with negative user feedback. But officials in charge of the deployment of the MHS Genesis system said the pause was planned as part of the rollout, initial complaints were expected, and DoD still expects to complete the $4.3 billion system by 2022.






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Like King Louie in the Jungle Book–Artificial Intelligence has to learn like people. Machine learning’s surely a brilliant student, but it’s still a slow learner. Once trained to recognize patterns, analyze huge amount of data, or interpret speech, they can do the job at lightning speed, often better than humans can. But the training part of that equation can be a labor and programming-intensive task, because machines still learn like machines–one thing at a time, often only after repeated instruction.






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Pentagon leaders say they’re serious about getting ahead in the artificial intelligence (AI) game, which increasingly could include the “games” involved in the modeling and simulation programs used for training.






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The idea of a scorecard seems like a quaint notion, conjuring black and white photos of somebody’s grandad in a fedora, licking the pencil tip before recording the latest play at the old ballgame in his program.






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The Army’s work on the Internet of Battlefield Things (IoBT) is more than just a way to carve out a catchy name for the proliferation of smartphones, tablets, wearable devices, cameras and embedded devices that take the field with military forces. It also underscores the most important element of having those connected devices–the data collection and automated analytics capabilities required to make good use of the information they provide.






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A lot of the Army’s most high-profile modernization projects concern complex, expensive weapons systems that emerge from research and development, budgeting, and procurement process inside the halls of the Pentagon and other facilities and outside of the experience of most people. But some key elements of the Army’s efforts to keep pace with the demands of a changing world are so familiar to people at home, at work, or in a coffee shop that they take them for granted. An example of this is good, reliable Wi-Fi.






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